Category Archives for idle chatter
whatever i do not feel like putting in any other category
details, details…
In this case, some reduced detail around the windows.
final details
I’ve added what will probably be the last of the texturing changes to the building itself. It now has enough detail, and any more will probably ruin it.
more bricks
[Update: Wow, 3 in a day! The bottom render is newer, I did some work on the campus surface to make it more broken up, and less overgrown.] Ok, since I’m playing around, I’ve gone and kept the bricks for … Continue reading
playing with textures
Well, a new work schedule at the job, and I haven’t had time in over a month to do any work on this project. History repeating itself yet again. I’m not sure I like this. I added a brick texture … Continue reading
“rediscovering science”
Well, this is why I never get anything done… I wasn’t happy how the building turned out. I was going for too much accuracy, and it just wasn’t looking that great. So, as is my modus operandi, what did I … Continue reading
some of the characters
These are based on poser figures just a get an idea of how I wanted the characters to look. They’re not quite the style I want, but rather a rough idea. This render dates back to 2007. Update, December 19, … Continue reading
the campus
The campus doesn’t escaped unscathed of course. In the future the large planters will have dirt and dead trees.
the past is lost…
Well, if you’re wondering “what ever happened to the original comics?”, they’re long gone. First off, they were pretty bad. Better than stick figures for sure, but most 4th graders could probably do better. They were certainly not something to … Continue reading